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CHANGELOG.md

What shipped,
and when.

One dated entry per release, newest first, never rewritten after the fact. The console reads this same list for its what-is-new marker, so the page and the product cannot fall out of step.

29 releases
91 changes, each added, improved or fixed
newest release first

v4.6

Native game codecs: Unity Localization CSV and Unreal Engine PO
September 1, 2026 · 1 change
06 / 06
added
Unreal Engine’s Portable Object (.po), the format the Localization Dashboard exports, round-trips keyed the way Unreal keys strings: the identity rides msgctxt and the source string rides msgid, so re-import maps to the right key instead of the source text. Godot’s gettext .po still works too. That brings native file formats to 20.

Two native game-engine codecs ship. Unity Localization’s String Table CSV (the wide, multi-locale sheet its CSV extension exports) imports and exports directly, selecting the locale column per pull.

the pace

How often we actually ship.

One square per week over the last 26 weeks, ending on the most recent release. A filled square is a week that shipped.
releases per week
24 in 26 weeks
no release
a release
29

releases in the log, all of them dated

91

changes, each one added, improved or fixed

7d

median gap between releases, derived from the dates

24

releases inside the 26 weeks the strip covers

how this log is written

Three rules, and no fourth.

dated

A number that was true at a release stays as written. When it moves, a new entry carries the new figure. An old entry is never edited to agree with today.

three kinds

Every line is added, improved or fixed. There is no fourth kind, and nothing ships here without one of those three labels on it.

no spin

A regression gets an entry like anything else, in the words we would use in a postmortem. The API keeps its own log, because it carries a compatibility promise a product release does not.

the full log

Every release, in one list.

The rail above carries the six most recent. This is all of them, newest first.
  • v4.6

    Native game codecs: Unity Localization CSV and Unreal Engine PO

    September 1, 2026
    1 change
  • v4.5

    Shopify: the first commerce connector

    August 25, 2026
    1 change
  • v4.4

    Markdown/MDX codec

    August 18, 2026
    1 change
  • v4.3

    The integrations marketplace: five more CMS connectors, a Figma plugin, and a GitHub App

    August 11, 2026
    4 changes
  • v4.2

    Real SAML SSO, a Trust Center, and the OSS program

    August 4, 2026
    4 changes
  • v4.1

    WordPress connector

    July 28, 2026
    2 changes
  • v4.0

    OTA / CDN runtime string delivery and runtime SDKs

    July 21, 2026
    3 changes
  • v3.9

    Per-project AI Profile and source-drift self-heal

    July 7, 2026
    2 changes
  • v3.8

    Confidence-gated auto-approve and a per-language MQM scorecard

    June 30, 2026
    3 changes
  • v3.7

    Semantic (fuzzy) translation memory

    June 23, 2026
    2 changes
  • v3.6

    External-vendor assignment workflow

    June 16, 2026
    2 changes
  • v3.5

    Three more file formats: XLIFF 2.0, Java .properties, and .NET .resx (17 total)

    June 9, 2026
    3 changes
  • v3.4

    Spreadsheet formats: CSV and XLSX (14 total)

    June 2, 2026
    2 changes
  • v3.3

    Four new file formats: XLIFF 1.2, Apple String Catalogs, gettext PO, and YAML

    May 26, 2026
    5 changes
  • v3.2

    Style inference: a draft style guide from your reviewed translations

    May 19, 2026
    4 changes
  • v3.1

    Self-healer: suggested and auto-applied fixes for flagged rows

    May 12, 2026
    3 changes
  • v3.0

    Translation QA: MQM-style scoring for every locale

    May 5, 2026
    4 changes
  • v2.9

    Glossary & term base, with CSV/TBX import-export and AI term mining

    April 28, 2026
    5 changes
  • v2.8

    CLI, GitHub Action, and the React SDK

    April 21, 2026
    4 changes
  • v2.6

    Billing plans, promo codes, and a faster grid

    April 14, 2026
    4 changes
  • v2.5

    Roles, seats, and per-project access tokens

    April 7, 2026
    4 changes
  • v2.4

    Signed webhooks and delivery redelivery

    March 31, 2026
    4 changes
  • v2.3

    Quality Mode and translation memory savings tracking

    March 24, 2026
    4 changes
  • v2.2

    REST API: pull, push, and translate

    March 17, 2026
    3 changes
  • v2.1

    Flutter ARB, Laravel formats, and capability-aware export

    March 3, 2026
    3 changes
  • v2.0

    AI-powered batch translation

    February 17, 2026
    4 changes
  • v1.3

    Keyboard navigation and optimistic saves

    February 3, 2026
    4 changes
  • v1.2

    A virtualized editor for large projects

    January 20, 2026
    3 changes
  • v1.0

    Transglot launches

    January 6, 2026
    3 changes
End of log. 29 releases, 91 changes.
works with what you already run

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